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this one was too easy. I made it without trying too hard ,(and in plenty of time) the first try. I didn't like that.
I did like the increase in strategic choices though - traps, buildings to search, when to move on to another location, arming the other survivors etc. More would be even better, why not make the player search for ammo, food, and drinkable water?
What about choices to make to keep the survivors sane and strong?
One thing that annoyed me about the first one (and this one) is that I can't interrupt a reload to switch weapons. Let me leave it empty if I need to.
Good job on part one and two, please make more.
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dude
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and nor in a good way
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